RPCS3: The Last of Us, Ratchet, and Resistance get major visual and performance upgrades
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RPCS3: The Last of Us, Ratchet, and Resistance get major visual and performance upgrades

RPCS3 recently received significant updates, bringing major visual and performance improvements to The Last of Us, Ratchet & Clank Future, and Resistance.

On August 17, the RPCS3 emulator's development team released a new video on their YouTube channel, highlighting updates for games like The Last of Us, Ratchet & Clank Future: A Crack in Time, and Resistance.

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Improved frame buffer memory synchronization using Read Depth and Color Buffer has significantly boosted performance and enhanced visuals in Ratchet & Clank Future. Currently, this applies only to the Vulkan renderer, but that's expected to change soon.

⤢ ВІДКРИТИ

Another achievement is the significant stabilization and improved rendering in The Last of Us. Performance also saw a boost, all thanks to an enthusiast known as kd-11.

Developers also report that RPCS3 will soon see further functional improvements, thanks to refined data transfer for DMA (Direct Memory Access – a technology for direct memory access, bypassing the CPU).

Source: Emulator's YouTube channel