No Man’s Sky will be moving from the OpenGL API to the Vulkan API very soon. This is great news for fans of the game, as Vulkan promises to be a huge performance boost.

The Beyond update will bring other improvements, such as:

  • reducing the use of RAM
  • HDR support
  • optimization of the LOD system (loading several variants of one object with different degrees of detail)
  • optimization of the generation of planets and asteroids

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