Just recently, it became known that thanks to the painstaking work and titanic efforts of the RPCS3 developers, one of the best exclusives on the PlayStation 3 console almost got the “playable” status. If your system unit has a sufficiently nimble multi-core processor, then in general, you already have the opportunity to evaluate the performance of God of War 3.
First and foremost, make sure that the version of your copy of God of War 3 is 1.03 – the only one suitable for adequate emulation.
Second and just as important – check the version of your emulator: it must be at least RPCS3 v0.0.12-10820 Alpha | HEAD (main branch). Update as needed. If your version is much higher, you probably won’t need some settings.
Try to play the game without further changes. It may also happen that with the settings below, the game will refuse to start at all. If so, please let us know in the comments to this post, and I will try to update this guide as soon as possible.
And the third thing: at the moment, after launching the God of War 3 project on the RPCS3 emulator, the game can take an extremely long time to load – it literally gets stuck on a black screen after the Santa Monica logo. To this, the emulator developers say that in the current realities of RPCS3 this game behavior is quite a normal situation, it is almost impossible to fix it now and it is worth getting used to because such downloads can last 5-10 minutes.
Also, keep in mind that this title has not yet received the “Playable” status. Therefore, no one will give you guarantees that you will be able to complete the game until the end without catching some critical bug.
You can download the latest version of the emulator on the official website of the developers.
Let’s move to the configuration settings.
Start the emulator and right-click on the “God of War 3” icon, then select “Change Custom Configuration“:
With the arrival of the new version of the emulator, nothing really needs to be touched in the “CPU” tab (but if you have an old processor, or you have problems loading the game, then changing the “SPU Block Size” parameter from “Safe “on” Mega “).
An exception may be the presence of an AMD Ryzen chip. Then you should activate the “Enable thread scheduler” setting and also “play around” with changing the “SPU Block Size” parameter from “Safe” to “Mega“.
Unfortunately, we currently do not have AMD Ryzen processors available, so I will not be able to tell you in detail about their setup.
Next, go to the GPU tab and change the Renderer parameter from OpenGL to Vulkan. Change the “Framelimit” parameter from “Auto” to “60“, “Anisotropic filter” from “Auto” to “16“, turn off “Anti-Aliasing” and be sure to check the box next to “Write Color Buffers“:
Next, go to the “Advanced” tab and move the “Driver Wake-Up Delay” slider to “100” (it can add stability and reduce the number of crashes, but it can also harm – reset the value to the base value if something goes wrong after changing it So):
We are done with the basic settings. Now let’s move on to activating the patch that disables MLAA anti-aliasing processing on the CPU. You can find out how to install patches on the RPCS3 emulator in our separate article, and we will move on to activate it.
If you don’t have a new patch yet, you can download it from our server:
In the top menu of the emulator, select “Manage” then “Game Patches“:
Next, find out which version of the disk (the most common BCES00510) is right for you:
Expand it and put two checkmarks in front of the “Disable MLAA” and “Disable SPU MLAA” parameters:
If you are not sure about something, then simply expand all available versions of God of War 3 discs and check the boxes next to each parameter “Disable MLAA” and “Disable SPU MLAA“. Don’t worry – it won’t get any worse.
This completes the configuration of the RPCS3 emulator for the game God of War 3. If your hardware is powerful enough (processor Core i7-8700K / Ryzen 7 3700X or even better: Core i9-9900K/Core i7-10700K/Ryzen 7 3800X), then you can quite count on 30-45 frames per second:
Test the above settings and describe the results in the comments, as well as ask your questions.
In addition, I have plans to test hardware in RPCS3. If you are interested in the result of detailed tests of processors in emulation of this game, please share your opinion on this in the comments below.
Thank you for your attention and happy emulation!