
RPCS3 developers have delivered a major performance boost, making titles like MGS4, RDR, Uncharted, and others comfortably playable. The update also adds crucial HDMI/audio support.

The RPCS3 emulator developers have boosted performance in Killzone 2 and 3, and fixed shader compilation issues in Ninja Gaiden Sigma 2.

RPCS3 now runs Metal Gear Solid 4 at 4K/60 FPS, all thanks to Vblank and Zcull. Developers are currently tackling crashes that occur when frame rates drop to 24 FPS.

In just one week, RPCS3 developers have fixed most of the graphical issues in Metal Gear Solid 4, including geometry flickering, transparent walls, and shadow glitches.

Metal Gear Solid 4, a PlayStation 3 icon, can now be played on the RPCS3 emulator, albeit with visual artifacts. This marks significant progress by the developers.

RPCS3 now supports MSAA anti-aliasing for improved graphics and can finally load Metal Gear Solid 4. This marks a significant milestone for the PS3 emulator.