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UMTALE.LAB/WRITING/GAMES/// CYBERPUNK-2077-PATCH-123-IS-NOW-AVAILABLE-ON-PC-CONSOLES-AND-GOOGLE-STADIA
Cyberpunk 2077 patch 1.23 is now available on PC, consoles, and Google Stadia
NEWS · GAMES
06/17/2021
PUBLISHEDJune 17, 2021
READING5 min

Cyberpunk 2077 patch 1.23 is now available on PC, consoles, and Google Stadia

Cyberpunk 2077's 1.23 patch is now available, delivering quest bug fixes, improved NPC visuals, and enhanced stability for console players.

UmTale
CD PROJEKT RED·CYBERPUNK 2077
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CD Projekt RED has released its planned major update, version 1.23. The Polish developers fixed bugs in several main and side quests, improved the appearance of some NPCs, reduced game crashes, and significantly enhanced Cyberpunk 2077's stability and performance on both last-gen and current-gen consoles.

Below is the complete patch notes for Cyberpunk 2077 update 1.23:

Quests and open world

Space oddity

  • Fixed an issue where the "Open capsule" objective marker could change position.

Gig: Family matters

  • Fixed an issue where Juliet's car could disappear right in front of the player after completing the quest.

  • Fixed a loading issue in Juliet's house.

  • Fixed an issue where the player couldn't enter Juliet's house without the required attribute level.

The heist

  • Fixed an issue where Jackie could pass through glass.

  • Fixed an issue where some guards wouldn't attack the player.

  • Fixed an issue where the "Search Arasaka officer" objective sometimes remained active even after completion.

  • Fixed an issue where the robot didn't appear in the lobby.

  • Fixed an issue where some Arasaka soldiers could pass through doors.

  • Fixed an issue where some guards could appear out of nowhere in front of the player.

  • Fixed an issue where the Arasaka officer's body could end up in an inaccessible location, preventing the player from taking the chip and progressing.

I walk the line

  • Removed redundant button prompts.

The hunt

  • Fixed audio playback in River's chip news story.

Queen of the highway

  • Fixed an issue where some players couldn't complete the quest if they left Claire too early after the Santo Domingo race.

Taming the basilisk

  • Fixed an issue where the Basilisk could pass through certain trees.

A debt of honor

  • Fixed an issue where quest-related dialogue options wouldn't appear when talking to Wakako.

Forward to death

  • Removed flickering smoke and dust during Basilisk rides.

Gig: Goodbye, Night City

  • Fixed an issue where some players couldn't complete the quest after rescuing Bruce if they called Delamain.

View from above

  • Fixed an issue where the player character could get stuck in the AV if they stood on the landing pad during its arrival.

Gig: No fixer

  • Fixed an issue where the door to Dakota's garage couldn't be opened at the end of the quest.

  • Fixed an issue where Iris would sometimes teleport instead of walking.

Gig: Hot, cold, hot

  • Fixed an issue where the fixer's car could drive straight through an intersection instead of turning right.

  • Fixed an issue where the 8ug8ear cooler could be inserted during shutdown, causing animation problems.

  • Fixed an issue where the 8ug8ear couldn't be picked up.

  • Fixed an issue where NPCs could appear underground, making the quest impossible to complete.

Gig: Second chances

  • Fixed an issue where Regina's messages for this order could come through during the 'Kompeki Plaza' operation.

  • Fixed a bug that allowed players to connect to a computer after destroying the van and failing the mission, preventing further game progression.

  • Fixed an issue where the 'Reach the Revere courier service warehouse' objective sometimes didn't register as complete.

  • Cyberpsycho sighting: Watchdog

  • Fixed a bug where the 'Send data to Regina' objective wouldn't appear after gathering information.

Cyberpsycho sighting: A scream in the void

  • Fixed a bug where the 'Send data to Regina' objective wouldn't appear after gathering information.

Guardians of chaos

  • Fixed a bug where River wouldn't appear at the meeting point before visiting the 'Crimson Queen's Court'.

Gameplay

  • Fixed an issue where an NPC's body could get stuck in their car after they were killed and their vehicle stolen.

  • Adam Smasher will no longer take damage during animation pauses between attack phases.

  • Fixed a bug where a thrown NPC's body caused excessive destruction.

  • The 'StimSop' cyberware implant now functions correctly.

Graphics

  • Fixed bugs affecting Johnny's ghost appearance in certain quests.

  • Fixed issues that caused characters' clothing to display incorrectly.

  • Fixed bugs related to the appearance of rocks in the Badlands.

Maelstrom takedown

  • Fixed a bug where one of the Maelstrom gang members was stuck in a T-pose.

Stability and performance

  • Fixed numerous bugs related to animations, UI, scenes, physics, and gameplay.

  • Optimized and improved memory usage algorithms, which should reduce the likelihood of game crashes.

  • Optimized console CPU utilization.

  • Optimized I/O and memory usage, resulting in fewer NPCs with similar appearances spawning in the same location and faster game world loading.

PC-specific changes

  • Fixed an issue where the upgrade button couldn't be pressed when playing at 1280×720 resolution.

  • Fixed a bug where the game would freeze after switching between windowed and fullscreen modes using Alt+Enter.

  • [Steam] The game will now use Steam's interface language when the default language is set.

  • A message will now appear, prompting players to verify game data integrity if files are missing or corrupted.

Xbox-specific changes

  • Fixed an issue where signing out during a scene-change blackout could cause partial game control unavailability.

  • Fixed a bug where the pause menu would reappear if both the Xbox Guide and the pause menu were closed in quick succession.

TAGSCD Projekt REDCyberpunk 2077
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