RPCS3: MotorStorm Pacific Rift now comfortably playable on the latest emulator
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RPCS3: MotorStorm Pacific Rift now comfortably playable on the latest emulator

The latest RPCS3 emulator update brings comfortable playability to MotorStorm Pacific Rift. The developers highlighted the improvements and shared optimal settings.

The latest RPCS3 emulator version now offers comfortable gameplay for the wild racing arcade MotorStorm Pacific Rift. The developers showcased their program's improvements on the official YouTube channel, assuring users that even CPUs like the Ryzen 7 5800X and slower can handle the game with the settings outlined below. We'll verify this claim in a future article. For now, you can check out the video and configure your RPCS3 using this guide:

YouTube

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RPCS3 emulator settings for MotorStorm Pacific Rift

CPU configuration

Parameter

Option

Notes

SPU xfloat Accuracy

Relaxed

May improve performance

SPU Block Size

Mega

Slight performance improvement

GPU configuration

Parameter

Option

Notes

Anisotropic Filter

16x

Significantly improves texture quality

Anti-aliasing

Off

Significantly boosts performance when using resolution scaling. Makes grass (only on the pointed back level) pixelated.

Resolution Scale Threshold

256x256

(Mostly) Fixes pixelated bloom when using resolution scaling.

Write Color Buffers

On

Fixes overly bright bloom

Advanced configuration

Parameter

Option

Notes

Read Color Buffers

On

Fixes visual issues with surfaces, like dirt.

Driver Wake-up Delay

50

Fixes crashes caused by RSX desyncs; increase to 100 if they still occur.