
The latest RPCS3 emulator update brings comfortable playability to MotorStorm Pacific Rift. The developers highlighted the improvements and shared optimal settings.
The latest RPCS3 emulator version now offers comfortable gameplay for the wild racing arcade MotorStorm Pacific Rift. The developers showcased their program's improvements on the official YouTube channel, assuring users that even CPUs like the Ryzen 7 5800X and slower can handle the game with the settings outlined below. We'll verify this claim in a future article. For now, you can check out the video and configure your RPCS3 using this guide:
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Parameter | Option | Notes |
|---|---|---|
SPU xfloat Accuracy | Relaxed | May improve performance |
SPU Block Size | Mega | Slight performance improvement |
Parameter | Option | Notes |
|---|---|---|
Anisotropic Filter | 16x | Significantly improves texture quality |
Anti-aliasing | Off | Significantly boosts performance when using resolution scaling. Makes grass (only on the pointed back level) pixelated. |
Resolution Scale Threshold | 256x256 | (Mostly) Fixes pixelated bloom when using resolution scaling. |
Write Color Buffers | On | Fixes overly bright bloom |
Parameter | Option | Notes |
|---|---|---|
Read Color Buffers | On | Fixes visual issues with surfaces, like dirt. |
Driver Wake-up Delay | 50 | Fixes crashes caused by RSX desyncs; increase to 100 if they still occur. |