
The Beyond update for No Man's Sky will transition the game to Vulkan API, promising significant performance gains, reduced RAM usage, HDR support, and overall optimization.
No Man's Sky is making the switch from OpenGL API to Vulkan API soon. This is excellent news for fans, as Vulkan promises a significant performance boost.
⤢ ВІДКРИТИThe Beyond update will also introduce other improvements, including:
reduced RAM usage
HDR support
LOD system optimization (loading multiple versions of an object with varying levels of detail)
optimization of planet and asteroid generation