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No Man’s Sky Moves To Vulkan API With Beyond Update

No Man’s Sky will be moving from the OpenGL API to the Vulkan API very soon. This is great news for fans of the game, as Vulkan promises to be a huge performance boost.

The Beyond update will bring other improvements, such as:

  • reducing the use of RAM
  • HDR support
  • optimization of the LOD system (loading several variants of one object with different degrees of detail)
  • optimization of the generation of planets and asteroids

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